Druid

Druid

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Caretakers of the wild, a Druid can call upon Nature itself to combat foes and defeat those that would try to defeat the Druid. A Druid is a caretaker for plants and the wilderness, and usually has a high degree of empathy for nature. With their seeds and vines as well as deadly spores, a Druid makes a dangerous foe or a powerful ally. Vines erupt from the ground to disable their foes just as the power of nature itself helps to empower a Druid to better combat those that oppose him.

Druid
[Class][+Atk][+HP]
Prerequisites: Elemental Connection (Grass), Novice Combat, Novice Survival
Static
Effect: You gain the Naturewalk Capability.

Commune with Nature
[Class][+Atk][+HP]
Prerequisites: Druid
Static
Effect: You now speak to Grass Type Pokemon. In addition, for 1 AP you may speak to plantlife for up to an hour. A regular plant’s sense of its surroundings is limited, so it won’t be able to give (or recognize) detailed descriptions of creatures or answer questions about events outside its immediate vicinity. It would be able to tell if a creature fitting a specific shape passed by, but could not identify a specific individual.

Nature's Wrath
[Ranked 2][+Atk][+HP]
Rank 1 Prerequisite: Druid
Rank 2 Prerequisite: Nature's Wrath Rank 1, Adept Survival
Static
Rank 1 Effect: You learn the Moves Stun Spore and Bullet Seed.
Rank 2 Effect: You learn the Moves Seed Bomb and Leech Seed.

Entangle
[+Atk][+HP]
Prerequisites: Nature's Wrath Rank 1, Adept Survival
1 AP - Standard Action
Effect: You cause plants to bloom on X square meters of unoccupied ground within 8 meters. If you are in an area already present with large amounts of natural flora, X is doubled. Plants created by Entangle do not count as natural flora. This terrain is now Slow Terrain. X is equal to your Survival Ranks. Targets with the Naturewalk ignore the Slow Terrain.

Nature's Blessings
[+Atk][+HP]
Prerequisites: Nature's Wrath Rank 2, Expert Survival
Static
Effect: Your biology begins to resemble that of a plant. As long as you receive sunlight and water, you do not need to eat. You gain the Photosynthesis Ability.

Vine Grasp
[+Atk][+HP]
Prerequisites: Nature's Blessing, Master Survival
At-Will, Standard Action
Effect: You use the Move Wrap on a Target within 8 meters. Using Wrap in this way does not make you Stuck.

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