Daren

Game: PTU Medieval

The Best Medic You Ever- Oh, he's gone

Name : Daren Zahir
AKA: THAT'S DOCTOR ZAHIR TO YOU!
Age : 24
Height : 5' 10"
Weight : 135 lbs

Level 1 Warper/Medic

Backstory

Daren was born in a port city of South Terisaire, son to a merchant father and a psionic mother. Most of his time in his youth was spent working to become a doctor, a rather important commodity in the ongoing war. Well, that's what his father tells him. The war didn't interest Daren very much, honestly. Still, becoming a doctor would be good money. On the other hand, he honestly did not want to be pulled into a war to die for reasons beyond what he could understand or care for. Perhaps leaving the island would be best for him, for survival reasons.

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Judgement…I think I lost the scalpel

Skills and Stats

Skills and Attributes
Body -3
Acrobatics: Untrained (2)
Athletics: Untrained (2)
Combat: Pathetic (1)
Intimidate: Untrained (2)
Stealth: Pathetic (1)
Survival: Untrained (2)

Mind +2
Guile: Novice (3)
Perception: Untrained (2)
Medicine: Novice (3)
Other Edu: Untrained (2)
Focus: Novice (3)

Spirit +1
Charm: Pathetic (1)
Command: Untrained (2)
Intuition: Untrained (2)

Combat Stats
Hit Points 41/41
HP 15
Attack 5
Defense 5
Sp. Attack 10
Sp. Defense 8
Speed 11

Injuries: 0

Moves and Capabilities

Movelist:
Struggle (Attack, AC4, Normal DB4: 1d8+5, Melee)
Confusion (Special, AC2, Psychic DB 5: 1d8+7, Range 6, Confuse 19-20)

Capabilities: Overland 4, Underwater 2, High Jump 0, Long Jump 1, Power 3
Abilities: N/A
Action Points: 3/3

Growth Log

Current Exp Bank: 0/10

Level 1: Creation:
Attribute Modifiers: Body -3, Mind +2, Spirit +1

Base Stats: HP 15, Attack 5, Defense 5, Sp. Attack 10, Sp. Defense 5, Speed 10
Background: Med Student +Focus, +Medicine, +Guile, -Combat, -Stealth, -Charm
You went to med school. They don't teach you to fight in med school. On the other hand, you got to be pretty good at keeping your focus on work, and that time on the school's debate team surely will pay off in the real world, right?

Edges:
Latent Psionics
You resist Psychic Type Damage. If you gain a
Class Feature with Latent Psionics as a prerequisite,
you learn the Move Confusion. You should consult your
GM if you wish to gain this Edge after Character
Creation.

Medic Training
When you use Restorative Items on others,
they do not forfeit their next turn.

Iron Mind
Add your Mind Modifier to all Focus Skill
Checks instead of your Spirit Modifier. Focus
essentially becomes a Mind-Attribute Skill for you.
Increase your Special Defense by +2.

Features:
First Aid
1 AP – Extended Action
Effect: Make a Medicine Education Check. The Target gains HP equal to the result. Requires a First Aid Kit.

Medic [Class]
You gain a Medic Kit that has X in value each day. You
may use a Bandage, Potion, Antidote, Paralysis Heal, Awakening,
Burn Heal, Ice Heal, or Revive by subtracting its full value from the
Kit. X is equal to 200 multiplied by your Medicine Rank doubled.
Only you may use your Medic Kit. To refill your Medic Kit each day,
you must visit a PokéMart, PokéCenter, or similar location.

Warper [Class] [SpDef] [Speed]
1 AP – Free Action
Effect: You may reroll any roll, or have any ally reroll
any roll that has been made. Each time you use
Warper, you lose 1/16th of your Max HP for each time
you have previously used Warper that day.

Hey, Hands off My Pack!

Equipment

Head n/a
Body n/a
Main Hand n/a
Off-Hand n/a
Feet n/a
Accessory n/a

Fluff

Notebook It's like a Pokédex. Kinda. Sorta.
Backpack Backpack, backpack. Backpack, backpack. Yeah!
Medic's Kit Holds medical supplies. Weird, huh.

Badges

Inventory

??? ???

Money Nope


Current Traveling Team:

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Owned Pokémon (1): Wooper

Pokémon History
Jackie - Met at level 5, Starter. A Wooper that Daren caught while he was learning medicine. A very happy-go-lucky mon, as many Wooper are.

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