Jonathan
diamond.jpg

Name: Jonathan Swift
Player: Arcran
Age: 16
Gender: Male
Height: 6' 1"
Weight: 243 lbs.
A young trainer, Jonathan is going out for his first adventure with Lax, his closest friend. Together they will brave the wilds as they roam the region, searching for the greatest joke ever told.

Character

TL: 10
Trainer Experience: 0/10
Class: Chef / Mentor

ATTRIBUTES

Mind -2
Body 0
Spirit +2

Action Points: 3/3

BATTLE STATS
Name Base Added Features Final
Hit Points 10 5 0 15
Attack 5 0 0 5
Defense 5 3 0 8
Special Attack 5 0 0 5
Special Defense 5 2 0 7
Speed 5 0 0 5

Max Health: 49/49
Injuries 0
Adjusted Max Health: 0/0
Status Conditions: None

Capabilities: Overland 4, Power 4, High Jump 0, Long Jump 1, Swimming 2

Inventory

money.png5,000
Head
Main Hand
Off-Hand
Body
Feet
Accessory

Pokemon

rattata.jpg

Buddy

pokeball.png
Species: Rattata
Nature: Adamant (+2 Attack, -2 Special Attack)
Type: Normal.jpg
Experience: 90/110
Level: 10
Hit Points: 31/31
Held Item: None
Current Effects: None
Size: 1'0" (Small)
Weight: 7.7 lbs. (1)
Battle Stats
Stat Base Added Value
Hit Points 3 4 7
Attack 8 5 14
Defense 4 4 8
Special Attack 1 0 1
Special Defense 4 4 8
Speed 7 3 10

Abilities

Run Away
Static
Effect: The user cannot be Slowed, Stuck, or Trapped.

Capabilities: Overland 8, Surface 6, Jump 2, Power 1, Intelligence 3, Stealth

Natural Moves:

Tail Whip Normal.jpg At-Will 2 - N.png Burst 1, Friendly The target's Defense is lowered 1 Combat Stage. Cute, Excitement
Quick Attack Normal.jpg At-Will 2 DB 4 (6) A.png Melee, 1 Target, Priority Priority - If the user has not yet taken their turn that round, Quick Attack may be declared during a foe's turn to immediately take your turn and use Quick Attack. Cool, Saving Grace
Focus Energy Normal.jpg At-Will - - N.png Self The user becomes Pumped. While Pumped, the user's Critical Range is extended by 3, or 17-20 if the Critical Range is not otherwise extended. Being switched will cause this effect to end. Cool, Get Ready!
Bite Dark.jpg At-Will 2 DB 6 A.png Melee, 1 Target Bite Flinches the target on 15-20 during Accuracy Check. Tough, Steady Performance
Pursuit Dark.jpg EOT 2 DB 4 A.png Melee, 1 Target If the foe is fleeing or being switched out, Pursuit may be used as an Interrupt, targeting the triggering foe. When used as an Interrupt, Pursuit grants the user a +5 bonus to all Movement Speeds, and has a Damage Base of 8. Smart, Good Show!

Taught Moves:

Rock Smash Fighting.jpg At-Will 2 4 A.png Melee, 1 Target Rock Smash lowers the target's Defense 1 Combat Stage on 17-20 during Accuracy Check. Tough, Desperation

Single Weakness

Fighting.jpg

Immune

Ghost.jpg

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License