Nalmon

Name : Nalmon Fizzleboom
Age : 17
Height : 5'11''
Weight : 132 lbs

Level 1 Researcher (Artificer) / Prism

Despite the existence of strange and wonderous Pokemon, the presence of magic within the Pokemon world is vastly underrated, save for in specific communities. Fortunately, Ecruteak Town just so happened to be one of the few cities within the Pokemon World that still remembered its past, and magic lived on. Nalmon spent more of his childhood within the libraries of Ecruteak, studying ancient tomes and scrolls than he did sleeping and, by the time he was twelve, already was capable of some rudimentary magic. Nothing fancy, just a few lights, but it was still more than some that had studied for decades had accomplished. When Nalmon came of age, the leader of Ecruteak was kind enough to help him acquire Moony, his first Pokemon and one that's almost as odd as Nalmon himself.

As the years went by Nalmon's talent for the arcane only grew, as did his skill with Pokemon. Now, at 17, he is accomplished in an art very few actually believe in anymore and, with the help of Moony and Pax, has made a small name for himself as a crafter of trinkets and accomplished Trainer within Ecruteak. Of course, now that Odyssey Point is setting out, Nalmon has to help explore a new land. Even the Academy of Alph within Johto had little to offer, leaving no mystical secrets for Nalmon to uncover. In a new land? Who knows what he could find! Ancient crypts, powerful magical artifacts, perhaps even where magic itself came from! Whatever it was, the new land was sure to be a grand adventure.

Personality
Nalmon is scatterbrained, proud, and more than a little eccentric. His talent in the arcane has made him more than slightly haughty, and the fact that nobody his age even compared to his talent made it easy for him to become arrogant. Sure, Morty was more capable, but who wasn't Morty more capable than? When it comes to magic, Nalmon is also quite greedy and eclectic, grabbing anything he could possibly use and making Pax carry far more than the little Machop could ever be reasonably expected to carry. Still, while not always the nicest, Mallox has a good heart, and tends to do the right thing in the end.

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Don't you dare tell him wizards aren't a real thing!

Skills and Combat Statistics

BODY
Acrobatics Untrained 2d6
Athletics Untrained 2d6
Combat Pathetic 1d6
Intimidate Pathetic 1d6
Stealth Pathetic 1d6
Survival Untrained 2d6
MIND
Guile Untrained 2d6
Perception Untrained 2d6
Education (General) Adept 4d6
Education (Medicine) Untrained 2d6
Education (Occult) Adept 4d6
Education (Pokemon) Untrained 2d6
Education (Technology) Untrained 2d6
SPIRIT
Charm Novice 3d6
Command Untrained 2d6
Focus Novice 3d6
Intuition Untrained 2d6
Combat Statistics
Hit Points: 50/50
HP 10
Attack 5
Defense 5
Sp. Attack 16
Sp. Defense 5
Speed 14
Other
Injuries 0
Action Points 6

Moves and Abilities

Moves
Name Freq AC Type Damage Range Effect
Struggle At-Will 4 Normal.jpg DB 4: 1d8+6 / 11 A.png Melee, 1 Target -
Struggle (Arcane Tome) At-Will 4 Normal.jpg DB 5: 1d8+8 / 13 S.png 4, 1 Target -
Rending Spell (Arcane Tome) At-Will 2 Normal.jpg DB 4: 1d8+6 / 16 S.png 4, 1 Target The target loses a Tick of Hit Points on 13+.
Swift EoT None Normal.jpg DB 6: 2d6+8 / 15 S.png 8, Ranged Blast 2, Friendly Swift cannot Miss.
Flash EoT 2 Normal.jpg - N.png Cone 2 The Accuracy of all Legal Targets is lowered by -1.
Capabilities
Overland 5 Swim 2 High Jump 0 Long Jump 1 Power 4 Throwing Range 6 Glow

The Rusack

Equipment

Item Slot Effect
Arcane Tome Main-Hand Fine Short Range Arcane Weapon (Rending Spell, Energy Vortex)
Normal Gem Off-Hand +3 DB to a Normal Move
Normal Booster Accessory +5 damage to Normal Moves
Wizard Hat Head Special Attack Focus

Key Items

Item Effect
Dowsing Rod After the 10 minutes, roll 8d6. If the area being searched is a beach, cave, desert, or any other sandy or rocky area, roll +1d6. For each die that results in 4 or higher, you find 1 Shard of a random color: Red, Orange, Yellow, Green, Blue, or Violet. You may reroll any die that result in 6, gaining that shard and potentially more.

Books

Name Rank 1 Rank 2
Dowsing for Dummies Novice Occult Education: Roll +1d6 when searching for Shards. Adept Occult Education: When you begin searching for Shards, you may choose to expend an additional activation of Dowsing for the day. If you do, choose a Shard Color; all the Shards you find during this search will be of the chosen Color.
How to Avoid Being Spooked Adept Occult Education: While holding a Cleanse Tag in your Main or Off-Hand Equipment Slot, you can see Pokémon and Trainers using the Invisibility Capability. Expert Occult Education: While holding a Cleanse Tag in your Main or Off-Hand Equipment Slot, you are immune to the Cursed Status Affliction.
Tinfoil Gospel: Your Primer on Thwarting the Conspiracies of the New World Order Novice Occult Education: You gain the Iron Mind Edge and the Skill Stunt - Focus (resisting Telepathy). Expert Occult Education: Your Aura becomes muddled and difficult to read. Pokémon and Trainers with the Aura Reader Capability cannot discern the tint of your Aura and must succeed on an opposed Intuition or Focus Check vs your Occult Education or Focus in order to read the hue of your Aura. Upon failure, they may not attempt to read your Aura again for the remainder of the Scene.

Inventory

Item Quantity Effect
Collection Jar 10 They hold things!
Basic Ball 1 Pokeball, no bonus
Quick Ball 1 Pokeball, +5 to Modifier after 1 round of the encounter, +10 to Modifier after round 2, +20 to modifier after round 3.
Dusk Ball 2 Pokeball, -20 Modifier if it is dark, or if there is very little light out, when used.
Moon Ball 2 Pokeball, -20 Modifier if the target evolves with an Evolution Stone.
Sparkling Lemonade 2 Heals 50 HP, Refreshment
Shards
Red 4 Orange 3 Yellow 4 Green 4 Blue 1 Violet 4
PY.png4,100

Growth Log

Current Exp Bank: 2/10

Wizard! (Adept Occult Education, Novice General Education, Pathetic Intimidate, Stealth, Combat)
Edges: Elemental Connection (Normal), Basic Skills (Charm), Skill Stunt (Dowsing), Gem Lore
Feats: Arcane Training, Prism [Class], Researcher (Gem Lore), Crystal Resonance, Focused Training
+5 Special Attack, +5 Speed

Feats and Edges

All Features and Edges taken have their effects detailed within.

Current Team: zorua.gifmachop.giffemale_nidoran_sprite__generation_vi_by_the_national_pokedex-d7mdz5a.gif
Owned Pokémon (3): Zorua, Machop, Nidoran
EXP to distribute: 0
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