Codename: Zeus (Dagur Omdahl) - PL 13

Strength 4/16*, Stamina 2/6*, Agility 0, Dexterity 0, Fighting 6, Intellect 2, Awareness 4, Presence 0


Accurate Attack, All-Out Attack, Evasion 2, Power Attack, Luck 6, Uncanny Dodge, Ultimate Effort (Toughness, Close Combat), Benefit (Security Clearance), Benefit (Head of Olympus), Languages (Norwegian), Equipment 2


Acrobatics 0 (+0), Athletics 6 (+10/24), Close Combat (Z.E.U.S.) 0 (+10), Deception 0 (+0), Expertise (Aliens) 8 (+8), Expertise (Military) 10 (+10), Insight 0 (+4), Intimidation 0 (+0), Investigation 6 (+8), Perception 6 (+10), Persuasion 5 (+5), Ranged Combat (Firearms) 16 (+16), Sleight of Hand 0 (+0), Stealth 0 (+0), Technology X (+X), Treatment X (+X), Vehicles 10 (+10)


Z.E.U.S. Power Suit Mk VII - 100 Points, Removable (126 Points)
Zeus' primary weapon, and what he gave up his limbs for. The Z.E.U.S. Power Suit is essentially the pinnacle of mech technology, especially when controlled by its pilot.

BFS - 8 Points
The Z.E.U.S. suit is big. Massive even. That makes it pretty damn useful.

  • Permanent Growth 4 (+4 Strength, +4 Stamina, +4 Mass Ranks, +1 Size Rank, -2 Dodge, -2 Parry, -4 Stealth)

Hydraulic Power Systems - 16 Points
Zeus' suit is strong. It might even be the strongest. Hydraulic systems supplemented with artificial tissue and powered by a nuclear generator? It can do quite a bit.

  • Enhanced Strength 8

Heavy Armor - 8 Points
While all of the Olympians are at least capable in front-line combat, Zeus is a specialist. With heavy armor and a force dampener field, Zeus is very hard to damage.

  • Enhanced Toughness 8

Combat Computer - 25 Points
While Zeus was a capable soldier, a computer is much faster than the human mind for calculations and makes combat significantly easier.

  • Enhanced Advantages (Fast Grab, Improved Critical (Unarmed) 4, Improved Grab, Improved Hold, Move-by Action, Chokehold, Takedown 2, Interpose, Close Combat 4, Improved Intiative)
  • Enhanced Parry 4
  • Enhanced Dodge 4

Enhanced Mobility Suite - 6 Points
Simply being bigger isn't that useful unless you're faster as well!

  • Speed 5
  • AE: Leaping 5

Weapons System - 53 Points
The biggest, baddest part of Zeus' suit, and his personal favorite. Being able to blast your enemies into oblivion is never a bad thing, especially when it's with thunder.

  • Thunder Fists - Zeus' fists are normally supercharged with electricity, making it less than ideal to come into close combat with him.
    • Affliction 16 (Vulnerable and Impaired, Disabled and Defenseless), Extra Effect, Limited Degree, Secondary Effect, Linked to Unarmed Attacks
    • Apply Secondary Effect to Unarmed Attacks
  • Thunderbolt - Zeus supercharges the area, causing a mighty bolt of thunder to strike an enemy.
    • Ranged Damage 12
    • Linked to Ranged Affliction 12 (Vulnerable, Disabled), Limited Degree
    • Accurate 7
    • Homing
    • Indirect 4
  • EMP Blast - Among the ability to create massive bursts of lightning, Zeus can also destroy electronics easily.
    • Weaken Electronics 12, Affects Only Objects, Broad, Burst Area, Simultaneous
  • Electrocute - While it requires Zeus to be physically holding onto an enemy, Electrocute is perhaps his most devastating attack, quickly reducing any enemy to a charred mess.
    • Strength Based Damage 4, Limited to Grabbed Foes
    • Linked to Affliction 16 (Dazed, Stunned), Limited Degree, Linked to Unarmed Attacks
    • Linked to Weaken Abilities 20, Broad, Simultaneous, Resisted by Fortitude, Limited to Grabbed Foes
    • Inaccurate 2
  • Thunderstorm - Much like Thunderbolt, Zeus turbo charge the area, but rather than focusing on one target bolts slam down on an entire area.
    • Burst Area 2 Secondary Effect Damage 12
  • Overcharge - Rather than attacking, Zeus routes all his suits' power into a defensive field, making attacking him a very difficult prospect.
    • Immunity (Toughness), Limited to Half Effect

Suit Hazard Prevention System - 10 Points
In order to protect the user, the Z.E.U.S. suit does its best to protect its user from external hazards.

  • Immunity (Life Support)


Robotic Enhancement Suite - 10 EP
A host of small improvements that makes Zeus' life in the suit easier.
Commlink, Camera, Computer, Binoculars, Night Vision Goggles, GPS, Flashlight, Parabolic Microphone, Video Camera


Initiative +4
Unarmed: Damage 4, +6
Unarmed (Z.E.U.S.): Secondary Effect Damage 16, Secondary Affect Affliction 16 (Vulnerable and Impaired, Disabled and Defenseless), Resisted by Fortitude, +10, Critical 16-20
Thunderbolt (Z.E.U.S.): Ranged Damage 12, Ranged Affliction 12 (Vulnerable, Disabled), Resisted by Fortitude, +14
EMP Blast (Z.E.U.S.): Weaken Electronics 12, Affects Only Objects, Broad, Burst Area, Simultaneous
Electrocute (Z.E.U.S.): Damage 20, Affliction 16 (Dazed, Stunned), Weaken Abilities 20, Broad, Simultaneous, Resisted by Fortitude, +6
Thunderstorm (Z.E.U.S.): Burst Area 2 Secondary Effect Damage 12


English, Norweigan


Dodge 6/10, Parry 6/10, Fortitude 10/14, Toughness 2/16 (Z.E.U.S. Armor), Will 12

Power Points

Abilities 36 + Powers 100 + Advantages 19 + Skills 25 (16 combat ranks, 58 other ranks) + Defenses 18 = 198


Of all the Olympians, nobody sacrificed half as much as Zeus. Unlike most of the Olympians, Dagur wasn't special forces or black ops or anything like that prior to becoming a member of SHADOW. While a distinguished member of the Norwegian infantry, Dagur was far from a super soldier. Despite this, Dagur still managed to get caught in between this war of the worlds when a hostile alien force landed in the middle of Dagur's patrol.

Despite his inferior training and ordinary unit, Dagur somehow managed to neutralize the alien threat, albeit at the cost of his unit. SHADOW snagged Dagur almost immediately after.

Like so much of SHADOW, Dagur had lost a great deal to the alien threat yet, unlike most, didn't seem to possess the same overwhelming hatred for extraterrestrials that so much of SHADOW had. While he was still determined to accomplish his mission at any cost, Dagur managed to find (somewhat) peaceful solutions more than once. The soldier quickly managed to climb through SHADOW's ranks, rising through the ranks faster than he had any right to. Of course, tragedy struck soon after.

On a routine mission, Dagur was a hair too slow and wasn't able to make it to cover in time, taking massive damage. The man was put into critical condition and, without the immediate evac, would have certainly died.

Instead, SHADOW was able to save him, but only barely. The damage to Dagur's body was beyond what even SHADOW's physicians could handle and while his body was saved, the man was left completely paralyzed.

Most would have quit then, but there was an expiremental weapons program that had only just begun within SHADOW. A mixture of cybernetics and robotics, it was Dagur's only hope of continuing to fulfill his duties. The program caused Dagur to become a quadripalegic in order to better interface with the machinery, but his legs and arms were restored to him and, more importantly, Dagur was able to make use of the Z.E.U.S. power armor.

And so Dagur became the first in a long line of SHADOW mecs. As the first, Dagur was almost instantly tasked to the Olympain task force, then comprised of just Hepheastus, Artemis and Apollo. The mechanical soldier quickly established himself within the Olympians as their leader and, to this day, is still the one the others go to for guidance and look to for the plan on missions.


SHADOW Agent [Responsibility]
While Zeus' peculiar situation makes it difficult for him to take part in espionage missions, Zeus is quite literally the cavalry of the Olympians and is almost always on assignment.

Civilian Life? What is That? [Quirk]
Due to the large amount of extremely advanced tech, Zeus is a full-time resident of the SHADOW facility. He leaves only for assignments, making his social life somewhat difficult.

Protection of the Earth [Motivation]
Zeus wants to protect Earth from the numerous external threats there are. It's as simple as that.

Cyborg [Quirk]
Zeus sacrificed his limbs in order to defeat his paralysis and better interface with his suit. While Zeus has mechanical limbs to use while outside of his suit and they're easily as functional as real limbs, Zeus still feels far more at home in the Z.E.U.S. armor than with his mechanical limbs.

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